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Single struct containing blending params for all types
| Name | FDisplacementMapBlendingParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensFileRendering.h |
| Include Path | #include "LensFileRendering.h" |
Syntax
struct FDisplacementMapBlendingParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendType | EDisplacementMapBlendType | Active type of blending | LensFileRendering.h | |
| EvalFocus | float | Bezier blend parameters | LensFileRendering.h | |
| EvalZoom | float | LensFileRendering.h | ||
| FxFyScale | FVector2D | Scale parameter that allows displacement maps for one sensor size to be applied to camera's with a different sensor size | LensFileRendering.h | |
| PatchCorners | FDisplacementMapBlendPatchCorner | Corners of the blending patch, indexed in the following order: (X0, Y0) -> (X1, Y0) -> (X1, Y1) -> (X0, Y1) | LensFileRendering.h | |
| PrincipalPoint | FVector2D | Image center parameter to compute center shift needed to offset resulting map | LensFileRendering.h | |
| States | FLensDistortionState | Distortion state for each of four possible corners to be blended | LensFileRendering.h |