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API > API/Plugins > API/Plugins/CableComponent > API/Plugins/CableComponent/UCableComponent
- USceneComponent::DoesSocketExist()
- UCableComponent::DoesSocketExist()
References
| Module | CableComponent |
| Header | /Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h |
| Include | #include "CableComponent.h" |
| Source | /Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp |
virtual bool DoesSocketExist
&40;
FName InSocketName
&41; const
Remarks
Return true if socket with the given name exists
Parameters
| Name | Description |
|---|---|
| InSocketName | Name of the socket or the bone to get the transform |