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API > API/Plugins > API/Plugins/CQTestEnhancedInput
Class for testing input of a Pawn by injecting InputActions
| Name | FTestAction |
| Type | class |
| Header File | /Engine/Plugins/Tests/CQTestEnhancedInput/Source/CQTestEnhancedInput/Public/Components/InputTestActions.h |
| Include Path | #include "Components/InputTestActions.h" |
Syntax
class FTestAction
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTestAction() |
Components/InputTestActions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputActionName | FString | Components/InputTestActions.h | ||
| InputActionValue | FInputActionValue | Components/InputTestActions.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputAction | const UInputAction * | Components/InputTestActions.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void operator()
(
const APawn* Pawn |
Custom input functionality to be applied on the provided Pawn. | Components/InputTestActions.h |