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API > API/Plugins > API/Plugins/CQTestEnhancedInput
Class for testing input of a Pawn by injecting InputActions
| |
|
| Name |
FTestAction |
| Type |
class |
| Header File |
/Engine/Plugins/Tests/CQTestEnhancedInput/Source/CQTestEnhancedInput/Public/Components/InputTestActions.h |
| Include Path |
#include "Components/InputTestActions.h" |
Syntax
class FTestAction
Destructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InputActionName |
FString |
|
Components/InputTestActions.h |
|
| InputActionValue |
FInputActionValue |
|
Components/InputTestActions.h |
|
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InputAction |
const UInputAction * |
|
Components/InputTestActions.h |
|
Functions
Public
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void operator()
(
const APawn* Pawn
)
|
Custom input functionality to be applied on the provided Pawn. |
Components/InputTestActions.h |
|