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Unreal Engine C++ API Reference > Plugins > CADTools
References
Module | CADTools |
Header | /Engine/Plugins/Enterprise/DatasmithCADImporter/Source/CADTools/Public/CADData.h |
Include | #include "CADData.h" |
Syntax
class FBodyMesh
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bIsFromCad | |
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FCadId | BodyID | |
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TSet< FMaterialUId > | ColorSet | |
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TArray< FTessellationData > | Faces | |
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TSet< FMaterialUId > | MaterialSet | |
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FCadUuid | MeshActorUId | |
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TArray< int32 > | SymmetricVertexIds | |
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uint32 | TriangleCount | |
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TArray< FVector3f > | VertexArray | |
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TArray< int32 > | VertexIds |
Constructors
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddGraphicPropertiesFrom
(
const FArchiveGraphicProperties& GraphicProperties |