Navigation
API > API/Plugins > API/Plugins/Buoyancy
Minimal struct containing essential data about a particular submersion.
| Name | FSubmersion |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyAlgorithms.h |
| Include Path | #include "BuoyancyAlgorithms.h" |
Syntax
struct FSubmersion
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SubmergedCoM | Chaos::FVec3 | Effective submerged center of mass. | BuoyancyAlgorithms.h | |
| SubmergedParticle | Chaos::FPBDRigidParticleHandle * | Indicates the submerged particle. | BuoyancyAlgorithms.h | |
| SubmergedVolume | float | Total submerged volume. | BuoyancyAlgorithms.h |