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API > API/Plugins > API/Plugins/Buoyancy
References
| Module | Buoyancy |
| Header | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancySubsystem.h |
| Include | #include "BuoyancySubsystem.h" |
Syntax
struct FBuoyancySettings
Remarks
Buoyancy Settings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bKeepAwake | Force buoyant particles which are in water to stay awake. | |
| bool | bSplineKeyCacheGrid | ||
| float | MaxDeltaV | ||
| float | MaxDeltaW | ||
| int32 | MaxNumBoundsSubdivisions | ||
| float | MinBoundsSubdivisionVol | ||
| float | MinVelocityForSurfaceTouchCallback | ||
| float | SplineKeyCacheGridSize | ||
| uint32 | SplineKeyCacheLimit | ||
| uint8 | SurfaceTouchCallbackFlags | ||
| ECollisionChannel | WaterCollisionChannel | ||
| float | WaterDensity | Density of water is about 1g/cm^3 Source: https://en.wikipedia.org/wiki/Properties_of_water | |
| float | WaterDrag |