Navigation
API > API/Plugins > API/Plugins/BlueprintMaterialTextureNodes > API/Plugins/BlueprintMaterialTextureNodes/UBlueprintMaterialTextureNodesBP-
References
Module | BlueprintMaterialTextureNodes |
Header | /Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodesBPLibrary.h |
Include | #include "BlueprintMaterialTextureNodesBPLibrary.h" |
Source | /Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodesBPLibrary.cpp |
UFUNCTION&40;BlueprintPure,
Meta&61;&40;DisplayName&61;"Texture2D Sample UV Editor Only", Keywords&61;"Read Texture UV"&41;,
Category&61;Rendering&41;
static FLinearColor Texture2D_SampleUV_EditorOnly
&40;
UTexture2D &42; Texture,
FVector2D UV
&41;
Remarks
Samples a texel from a Texture 2D with VectorDisplacement Compression