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API > API/Plugins > API/Plugins/BlendStackEditor
| Name | UAnimGraphNode_BlendStack_Base |
| Type | class |
| Header File | /Engine/Plugins/Animation/BlendStack/Source/Editor/Public/AnimGraphNode_BlendStack.h |
| Include Path | #include "AnimGraphNode_BlendStack.h" |
Syntax
UCLASS (Abstract)
class UAnimGraphNode_BlendStack_Base : public UAnimGraphNode_AssetPlayerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UAnimGraphNode_Base → UAnimGraphNode_AssetPlayerBase → UAnimGraphNode_BlendStack_Base
Derived Classes
- UAnimGraphNode_BlendStack
- UAnimGraphNode_MotionMatching
- UAnimGraphNode_MotionMatchingInteraction
- UAnimGraphNode_ChooserPlayer
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundGraph | TObjectPtr< UEdGraph > | AnimGraphNode_BlendStack.h |
Functions
Public
Overridden from UAnimGraphNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BakeDataDuringCompilation
(
FCompilerResultsLog& MessageLog |
AnimGraphNode_BlendStack.h | ||
virtual bool DoesSupportTimeForTransitionGetter() |
AnimGraphNode_BlendStack.h | ||
virtual UAnimationAsset * GetAnimationAsset() |
AnimGraphNode_BlendStack.h | ||
virtual void GetOutputLinkAttributes
(
FNodeAttributeArray& OutAttributes |
AnimGraphNode_BlendStack.h | ||
virtual const TCHAR * GetTimePropertyName() |
AnimGraphNode_BlendStack.h | ||
virtual UScriptStruct * GetTimePropertyStruct() |
AnimGraphNode_BlendStack.h | ||
virtual void OnProcessDuringCompilation
(
IAnimBlueprintCompilationContext& InCompilationContext, |
AnimGraphNode_BlendStack.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DestroyNode() |
AnimGraphNode_BlendStack.h | ||
virtual UObject * GetJumpTargetForDoubleClick() |
AnimGraphNode_BlendStack.h | ||
| AnimGraphNode_BlendStack.h | |||
virtual void JumpToDefinition() |
AnimGraphNode_BlendStack.h | ||
virtual void PostPasteNode() |
AnimGraphNode_BlendStack.h | ||
virtual void PostPlacedNewNode() |
AnimGraphNode_BlendStack.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
AnimGraphNode_BlendStack.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExpandGraphAndProcessNodes
(
int GraphIndex, |
Helper function for compilation. | AnimGraphNode_BlendStack.h | |
virtual FAnimNode_BlendStack_Standalone * GetBlendStackNode() |
AnimGraphNode_BlendStack.h | ||
int32 GetMaxActiveBlends() |
AnimGraphNode_BlendStack.h |