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Unreal Engine C++ API Reference > Plugins > BlackmagicMedia > UBlackmagicMediaSource
- UMediaSource::GetUrl()
- UBlackmagicMediaSource::GetUrl()
References
Module | BlackmagicMedia |
Header | /Engine/Plugins/Media/BlackmagicMedia/Source/BlackmagicMedia/Public/BlackmagicMediaSource.h |
Include | #include "BlackmagicMediaSource.h" |
Source | /Engine/Plugins/Media/BlackmagicMedia/Source/BlackmagicMedia/Private/Assets/BlackmagicMediaSource.cpp |
virtual FString GetUrl&40;&41; const
Remarks
Get the media source's URL string (must be implemented in child classes). The media URL.
See Also
GetProxies