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API > API/Plugins > API/Plugins/BaseCharacterFXEditor > API/Plugins/BaseCharacterFXEditor/UBaseCharacterFXEditor
References
| Module | BaseCharacterFXEditor |
| Header | /Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Public/BaseCharacterFXEditor.h |
| Include | #include "BaseCharacterFXEditor.h" |
| Source | /Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Private/BaseCharacterFXEditor.cpp |
virtual void Initialize
&40;
const TArray< TObjectPtr< UObject >> & InObjects
&41;
Remarks
Store objects to edit and call UAssetEditor::Initialize