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API > API/Plugins > API/Plugins/BaseCharacterFXEditor > API/Plugins/BaseCharacterFXEditor/FBaseCharacterFXEditorModeToolki-
- FBaseCharacterFXEditorModeToolkit::GetActiveToolIcon()
- FExampleCharacterFXEditorModeToolkit::GetActiveToolIcon()
References
| Module | BaseCharacterFXEditor |
| Header | /Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Public/BaseCharacterFXEditorModeToolkit.h |
| Include | #include "BaseCharacterFXEditorModeToolkit.h" |
virtual const FSlateBrush &42; GetActiveToolIcon
&40;
const FString & Identifier
&41; const
Remarks
Should be implemented in the concrete subclass since it will likely have to know where to look for UI resources.