Navigation
API > API/Plugins > API/Plugins/BackChannel
Declares the interface for a BackChannel connection
| Name | IBackChannelConnection |
| Type | class |
| Header File | /Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Public/BackChannel/IBackChannelConnection.h |
| Include Path | #include "BackChannel/IBackChannelConnection.h" |
Syntax
class IBackChannelConnection
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IBackChannelConnection() |
BackChannel/IBackChannelConnection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDelegateHandle AddRouteDelegate
(
FStringView Path, |
Bind a delegate to a message address | BackChannel/IBackChannelConnection.h | |
TBackChannelSharedPtr< IBackChannelPacket > CreatePacket() |
BackChannel/IBackChannelConnection.h | ||
FString GetProtocolName() |
BackChannel/IBackChannelConnection.h | ||
void RemoveRouteDelegate
(
FStringView Path, |
Remove a delegate handle | BackChannel/IBackChannelConnection.h | |
int SendPacket
(
const TBackChannelSharedPtr< IBackChannelPacket >& Packet |
BackChannel/IBackChannelConnection.h | ||
void SetBufferSizes
(
int32 DesiredSendSize, |
Set the specified send and receive buffer sizes, if supported | BackChannel/IBackChannelConnection.h |