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Unreal Engine C++ API Reference > Plugins > AzureSpatialAnchors
References
Module | AzureSpatialAnchors |
Header | /Engine/Plugins/Runtime/AR/AzureSpatialAnchors/Source/AzureSpatialAnchors/Public/AzureSpatialAnchorsTypes.h |
Include | #include "AzureSpatialAnchorsTypes.h" |
Syntax
USTRUCT&40;BlueprintType, Category&61;"AzureSpatialAnchors"&41;
struct FCoarseLocalizationSettings
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bEnable | If true coarse localization will be active |
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bool | bEnableGPS | If true GPS can be used for localization ("location" must also be enabled in Project Settings->Platforms->Hololens->Capabilities) |
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bool | bEnableWifi | If true WiFi can be used for localization ("wiFiControl" must also be enabled in Project Settings->Platforms->Hololens->Capabilities) |
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TArray< FString > | BLEBeaconUUIDs | List of bluetooth beacon uuids that can be used for localization ("bluetooth" must also be enabled in Project Settings->Platforms->Hololens->Capabilities) |