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In the order of the vector componennt determining that direction. X = Depth Y = Horizontal Z = Vertical
| Name | EAvaWorldAxis |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheViewport/Public/AvaScreenAlignmentEnums.h |
| Include Path | #include "AvaScreenAlignmentEnums.h" |
Syntax
enum EAvaWorldAxis
{
Depth = 0,
Horizontal = 1,
Vertical = 2,
}
Values
| Name | Remarks |
|---|---|
| Depth | |
| Horizontal | |
| Vertical |