Navigation
API > API/Plugins > API/Plugins/AvalancheTransition > API/Plugins/AvalancheTransition/Conditions
Inheritance Hierarchy
- FStateTreeConditionBase
- FAvaTransitionNode
- FAvaTransitionCondition
- FAvaTransitionLayerCondition
- FAvaTransitionStateMatchCondition
References
| Module | AvalancheTransition |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheTransition/Public/Conditions/AvaTransitionStateMatchCondition.h |
| Include | #include "Conditions/AvaTransitionStateMatchCondition.h" |
Syntax
USTRUCT (DisplayName="Check State of other Scene in Layer", Category="Transition Logic")
struct FAvaTransitionStateMatchCondition : public FAvaTransitionLayerCondition
Variables
| Type | Name | Description | |
|---|---|---|---|
| EAvaTransitionRunState | TransitionState |
Overridden from FStateTreeConditionBase
| Type | Name | Description | |
|---|---|---|---|
| bool | TestCondition
(
FStateTreeExecutionContext& InContext |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| const UStruct * |
Overridden from FAvaTransitionNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GenerateDescription
(
const FAvaTransitionNodeContext& InContext |
Generates a more user-friendly dynamic description of the Node based on its settings |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |