Navigation
API > API/Plugins > API/Plugins/AvalancheShapes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UAvaShapeMeshFunctions
References
| Module | AvalancheShapes |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheShapes/Public/AvaShapePrimitiveFunctions.h |
| Include | #include "AvaShapePrimitiveFunctions.h" |
Syntax
UCLASS (MinimalAPI)
class UAvaShapeMeshFunctions : public UBlueprintFunctionLibrary
Remarks
FunctionLibrary to Create Ava Shape Meshes and apply them to a Shape Actor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FVector2D & | Size | ||
| const FVector2D const FTransform & | Transform |
Functions
| Type | Name | Description | |
|---|---|---|---|
| static | UPARAM
(
DisplayName |
Sets the Shape Actor mesh to Rectangle. |