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API > API/Plugins > API/Plugins/AvalancheShapes > API/Plugins/AvalancheShapes/UAvaShapeDynamicMeshBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAvaShapeDynamicMeshBase
(
const FObjectInitializer& ObjectInitializer |
DynamicMeshes/AvaShapeDynMeshBase.h | ||
UAvaShapeDynamicMeshBase
(
const FLinearColor& InVertexColor, |
DynamicMeshes/AvaShapeDynMeshBase.h |
UAvaShapeDynamicMeshBase(const FObjectInitializer &)
| Name | UAvaShapeDynamicMeshBase |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeDynMeshBase.h |
| Include Path | #include "DynamicMeshes/AvaShapeDynMeshBase.h" |
UAvaShapeDynamicMeshBase
(
const FObjectInitializer & ObjectInitializer
)
UAvaShapeDynamicMeshBase(const FLinearColor &, float, bool)
| Name | UAvaShapeDynamicMeshBase |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeDynMeshBase.h |
| Include Path | #include "DynamicMeshes/AvaShapeDynMeshBase.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Private/DynamicMeshes/AvaShapeDynMeshBase.cpp |
UAvaShapeDynamicMeshBase
(
const FLinearColor & InVertexColor,
float InUniformScaledSize,
bool bInAllowEditSize
)