Navigation
API > API/Plugins > API/Plugins/AvalancheShapes > API/Plugins/AvalancheShapes/UAvaShapeDynamicMeshBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnParametricMaterialChanged
(
int32 MaterialIndex |
DynamicMeshes/AvaShapeDynMeshBase.h | ||
void OnParametricMaterialChanged
(
const FAvaShapeParametricMaterial& InMaterial |
When a parametric material is updated, eg: opaque -> translucent | DynamicMeshes/AvaShapeDynMeshBase.h |
OnParametricMaterialChanged(int32)
| Name | OnParametricMaterialChanged |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeDynMeshBase.h |
| Include Path | #include "DynamicMeshes/AvaShapeDynMeshBase.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Private/DynamicMeshes/AvaShapeDynMeshBase.cpp |
virtual void OnParametricMaterialChanged
(
int32 MaterialIndex
)
OnParametricMaterialChanged(const FAvaShapeParametricMaterial &)
Description
When a parametric material is updated, eg: opaque -> translucent
| Name | OnParametricMaterialChanged |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeDynMeshBase.h |
| Include Path | #include "DynamicMeshes/AvaShapeDynMeshBase.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Private/DynamicMeshes/AvaShapeDynMeshBase.cpp |
void OnParametricMaterialChanged
(
const FAvaShapeParametricMaterial & InMaterial
)