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API > API/Plugins > API/Plugins/AvalancheShapes > API/Plugins/AvalancheShapes/DynamicMeshes > API/Plugins/AvalancheShapes/DynamicMeshes/UAvaShapeSphereDynamicMesh
- UAvaShapeDynamicMeshBase::CreateUVs()
- UAvaShapeSphereDynamicMesh::CreateUVs()
References
| Module | AvalancheShapes |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeSphereDynMesh.h |
| Include | #include "DynamicMeshes/AvaShapeSphereDynMesh.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheShapes/Private/DynamicMeshes/AvaShapeSphereDynMesh.cpp |
virtual bool CreateUVs
(
FAvaShapeMesh & InMesh,
FAvaShapeMaterialUVParameters & InParams
)
Remarks
Override this in child classes when you create UV for a specific mesh