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API > API/Plugins > API/Plugins/AvalancheShapes > API/Plugins/AvalancheShapes/DynamicMeshes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UAvaShapeDynamicMeshBase
- UAvaShape2DDynMeshBase
- UAvaShapeRoundedPolygonDynamicMesh
- UAvaShapeLineDynamicMesh
References
| Module | AvalancheShapes |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeLineDynMesh.h |
| Include | #include "DynamicMeshes/AvaShapeLineDynMesh.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup="Shape", BlueprintType, CustomConstructor, Within=AvaShapeActor)
class UAvaShapeLineDynamicMesh : public UAvaShapeRoundedPolygonDynamicMesh
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | LineWidth | ||
| FVector2D | Vector |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAvaShapeLineDynamicMesh
(
const FVector2D& Size2D, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FVector2D > | |||
| float | GetLineWidth () |
||
| const FVector2D & | GetVector () |
||
| void | |||
| void | |||
| void | SetLineWidth
(
float InLineWidth |
||
| void | |||
| void | UpdateExtent () |
Overridden from UAvaShapeRoundedPolygonDynamicMesh
| Type | Name | Description | |
|---|---|---|---|
| void | GenerateBorderVertices
(
TArray< FVector2D >& BorderVertices |
Must be generated by a inheriting class. |
Overridden from UAvaShapeDynamicMeshBase
| Type | Name | Description | |
|---|---|---|---|
| const FString & | GetMeshName () |
Get the name of the shape | |
| bool | IsMeshVisible
(
int32 MeshIndex |
Override this in child classes, called before creating mesh if visible |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
Constants
| Name | Description |
|---|---|
| MeshName |