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API > API/Plugins > API/Plugins/AvalancheShapes > API/Plugins/AvalancheShapes/DynamicMeshes > API/Plugins/AvalancheShapes/DynamicMeshes/UAvaShapeCubeDynamicMesh
- UAvaShapeDynamicMeshBase::CreateMesh()
- UAvaShapeCubeDynamicMesh::CreateMesh()
References
| Module | AvalancheShapes |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeCubeDynMesh.h |
| Include | #include "DynamicMeshes/AvaShapeCubeDynMesh.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheShapes/Private/DynamicMeshes/AvaShapeCubeDynMesh.cpp |
virtual bool CreateMesh
(
FAvaShapeMesh & InMesh
)
Remarks
Override this in child classes to create the mesh if it's visible