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API > API/Plugins > API/Plugins/AvalancheSequence
| Name | FAvaTransitionWaitForAllSequencesTask |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSequence/Public/Transition/AvaTransitionWaitForAllSequencesTask.h |
| Include Path | #include "Transition/AvaTransitionWaitForAllSequencesTask.h" |
Syntax
USTRUCT (DisplayName="Wait for all Sequences", Category="Sequence Playback")
struct FAvaTransitionWaitForAllSequencesTask : public FAvaTransitionTask
Inheritance Hierarchy
- FStateTreeNodeBase → FStateTreeTaskBase → FAvaTransitionTask → FAvaTransitionWaitForAllSequencesTask
- FAvaTransitionNode → FAvaTransitionTask → FAvaTransitionWaitForAllSequencesTask
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInstanceDataType | FAvaTransitionSequenceInstanceData | Transition/AvaTransitionWaitForAllSequencesTask.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SequenceSubsystemHandle | TStateTreeExternalDataHandle< UAvaSequenceSubsystem > | Transition/AvaTransitionWaitForAllSequencesTask.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAvaSequencePlaybackObject * GetPlaybackObject
(
FStateTreeExecutionContext& InContext |
Transition/AvaTransitionWaitForAllSequencesTask.h | ||
EStateTreeRunStatus WaitForAllSequences
(
FStateTreeExecutionContext& InContext |
Transition/AvaTransitionWaitForAllSequencesTask.h |
Overridden from FStateTreeTaskBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EStateTreeRunStatus EnterState
(
FStateTreeExecutionContext& InContext, |
Transition/AvaTransitionWaitForAllSequencesTask.h | ||
virtual EStateTreeRunStatus Tick
(
FStateTreeExecutionContext& InContext, |
Transition/AvaTransitionWaitForAllSequencesTask.h |
Overridden from FStateTreeNodeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UStruct * GetInstanceDataType() |
Transition/AvaTransitionWaitForAllSequencesTask.h | ||
virtual bool Link
(
FStateTreeLinker& InLinker |
Transition/AvaTransitionWaitForAllSequencesTask.h |