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API > API/Plugins > API/Plugins/AvalancheSequence
References
| Module | AvalancheSequence |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheSequence/Public/AvaSequenceShared.h |
| Include | #include "AvaSequenceShared.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Motion Design Sequence Time")
struct FAvaSequenceTime
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHasTimeConstraint | ||
| int32 | Frame | ||
| FString | MarkLabel | ||
| double | Seconds | ||
| double | SubFrame | ||
| EAvaSequenceTimeType | TimeType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAvaSequenceTime
(
FFrameTime FrameTime |
|||
FAvaSequenceTime
(
double InSeconds |
|||
FAvaSequenceTime
(
const FString& InMarkLabel |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Returns whether the provided Time is 'absolute' (i.e. should not be manipulated by whether it's playing forward/reversed) or not. | ||
| bool | |||
| double | ToSeconds
(
const UAvaSequence& InSequence, |
Converts this Motion Design Sequence Time struct to time frame in seconds |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ENoTimeConstraint |