Navigation
API > API/Plugins > API/Plugins/AvalancheSequence
| Name | FAvaSequencePlayAdvancedSettings |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSequence/Public/AvaSequenceShared.h |
| Include Path | #include "AvaSequenceShared.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Motion Design Sequence Play Advanced Settings")
struct FAvaSequencePlayAdvancedSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRestoreState | bool | AvaSequenceShared.h |
|
|
| LoopCount | int32 | Number of times to loop playback. -1 for infinite, else the number of times to loop before stopping | AvaSequenceShared.h |
|
| PlaybackSpeed | float | AvaSequenceShared.h |
|