Navigation
API > API/Plugins > API/Plugins/AvalancheSequence
| Name | FAvaSequenceName |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSequence/Public/AvaSequenceName.h |
| Include Path | #include "AvaSequenceName.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Motion Design Sequence Name")
struct FAvaSequenceName
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AvaSequenceName.h | |||
FAvaSequenceName
(
FName InSequenceName |
AvaSequenceName.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | AvaSequenceName.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsNone() |
AvaSequenceName.h | ||
bool SerializeFromMismatchedTag
(
const FPropertyTag& InPropertyTag, |
AvaSequenceName.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator FName() |
AvaSequenceName.h |