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API > API/Plugins > API/Plugins/AvalancheSceneState
| Name | FAvaSceneStateRCControllerMapping |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/AvalancheSceneState/Source/AvalancheSceneState/Public/RemoteControl/AvaSceneStateRCTask.h |
| Include Path | #include "RemoteControl/AvaSceneStateRCTask.h" |
Syntax
USTRUCT ()
struct FAvaSceneStateRCControllerMapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourcePropertyId | FGuid | Id of the property (in property bag) whose value will be copied into the target controller | RemoteControl/AvaSceneStateRCTask.h |
|
| TargetController | FAvaRCControllerId | Id to the controller to copy the value to | RemoteControl/AvaSceneStateRCTask.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGuid& InPropertyId |
RemoteControl/AvaSceneStateRCTask.h |