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API > API/Plugins > API/Plugins/AvalancheOutliner
Subsystem in charge of instancing and keeping reference of the World's Outliner
| Name | UAvaOutlinerSubsystem |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheOutliner/Public/AvaOutlinerSubsystem.h |
| Include Path | #include "AvaOutlinerSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UAvaOutlinerSubsystem : public UWorldSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UWorldSubsystem → UAvaOutlinerSubsystem
Classes
| Name | Remarks |
|---|---|
| FActorHierarchyChanged |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorHierarchyChangedEvent | FActorHierarchyChanged | AvaOutlinerSubsystem.h | ||
| OutlinerWeak | TWeakPtr< IAvaOutliner > | AvaOutlinerSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BroadcastActorHierarchyChanged
(
AActor* InActor, |
Called when the Actor has changed in the Outliner Hierarchy | AvaOutlinerSubsystem.h | |
TSharedRef< IAvaOutliner > GetOrCreateOutliner
(
IAvaOutlinerProvider& InProvider, |
Instantiates the World's Outliner | AvaOutlinerSubsystem.h | |
TSharedPtr< IAvaOutliner > GetOutliner() |
AvaOutlinerSubsystem.h | ||
FActorHierarchyChanged & OnActorHierarchyChanged() |
AvaOutlinerSubsystem.h |
Protected
Overridden from UWorldSubsystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DoesSupportWorldType
(
const EWorldType::Type InWorldType |
AvaOutlinerSubsystem.h |