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API > API/Plugins > API/Plugins/AvalancheModifiers > API/Plugins/AvalancheModifiers/Modifiers > API/Plugins/AvalancheModifiers/Modifiers/UAvaGeometryBaseModifier
References
| Module | AvalancheModifiers |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheModifiers/Public/Modifiers/AvaGeometryBaseModifier.h |
| Include | #include "Modifiers/AvaGeometryBaseModifier.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheModifiers/Private/Modifiers/AvaGeometryBaseModifier.cpp |
bool IsMeshValid() const
Remarks
Checks if the dynamic mesh component is valid