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API > API/Plugins > API/Plugins/AvalancheModifiers > API/Plugins/AvalancheModifiers/Modifiers > API/Plugins/AvalancheModifiers/Modifiers/UAvaDynamicMeshConverterModifier
References
| Module | AvalancheModifiers |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheModifiers/Public/Modifiers/AvaDynamicMeshConverterModifier.h |
| Include | #include "Modifiers/AvaDynamicMeshConverterModifier.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheModifiers/Private/Modifiers/AvaDynamicMeshConverterModifier.cpp |
UFUNCTION (BlueprintCallable, Category="Motion Design|Modifiers|DynamicMeshConverter")
void SetIncludeAttachedActors
(
bool bInInclude
)