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API > API/Plugins > API/Plugins/AvalancheModifiers > API/Plugins/AvalancheModifiers/Modifiers > API/Plugins/AvalancheModifiers/Modifiers/UAvaDynamicMeshConverterModifier
- IAvaSceneTreeUpdateHandler::OnSceneTreeTrackedActorChildrenChanged()
- UAvaDynamicMeshConverterModifier::OnSceneTreeTrackedActorChildrenChanged()
References
| Module | AvalancheModifiers |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheModifiers/Public/Modifiers/AvaDynamicMeshConverterModifier.h |
| Include | #include "Modifiers/AvaDynamicMeshConverterModifier.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheModifiers/Private/Modifiers/AvaDynamicMeshConverterModifier.cpp |
virtual void OnSceneTreeTrackedActorChildrenChanged
(
int32 InIdx,
const TSet < TWeakObjectPtr < AActor > > & InPreviousChildrenActors,
const TSet < TWeakObjectPtr < AActor > > & InNewChildrenActors
)