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API > API/Plugins > API/Plugins/AvalancheMedia > API/Plugins/AvalancheMedia/Playback > API/Plugins/AvalancheMedia/Playback/Nodes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAvaPlaybackNode
- UAvaPlaybackNodePlayer
References
| Module | AvalancheMedia |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheMedia/Public/Playback/Nodes/AvaPlaybackNodePlayer.h |
| Include | #include "Playback/Nodes/AvaPlaybackNodePlayer.h" |
Syntax
UCLASS (Abstract)
class UAvaPlaybackNodePlayer : public UAvaPlaybackNode
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< int32 > | ChannelIndices | Keep track of the channel indices that reach this node during tick traversal. | |
| FText | DisplayNameText | ||
| TArray< int32 > | LastTickChannelIndices |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FSoftObjectPath & | GetAssetPath () |
||
| FAvaSoftAssetPtr | GetAssetPtr () |
||
| const TArray< int32 > & | Get the channel indices from the last time this node was traversed. | ||
| UTextureRenderTarget2D * | |||
| void | ResetEvents () |
||
| void | TickEventFeed
(
float DeltaTime |
Event Ticking. |
Overridden from UAvaPlaybackNode
| Type | Name | Description | |
|---|---|---|---|
| bool | EditorDryRunGraphOnNodeRefresh
(
FPropertyChangedEvent& PropertyChangedEvent |
Always Dry Run Graph on Changes in Player Node. | |
| int32 | |||
| int32 | |||
| FText | Gets the Display Name of the Node | ||
| FText | Gets the ToolTip of the Node | ||
| void | Called either when the Node has been Constructed (new node) or from Post Load | ||
| void | Tick
(
float DeltaTime, |
Channel Ticking. |