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API > API/Plugins > API/Plugins/AvalancheMedia > API/Plugins/AvalancheMedia/Playback > API/Plugins/AvalancheMedia/Playback/IAvaPlaybackClient
References
| Module | AvalancheMedia |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheMedia/Public/Playback/IAvaPlaybackClient.h |
| Include | #include "Playback/IAvaPlaybackClient.h" |
bool HasAnyServerOnlineForChannel
(
const FName & InChannelName
) const
Remarks
Returns true if the client has at least one connected server for the given channel. This does not care if the channel is live or idle. This is needed to send preload commands to server even if they are not live yet (but connected).