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API > API/Plugins > API/Plugins/AvalancheMedia > API/Plugins/AvalancheMedia/FAvaPlaybackManager
Description
Loads a new playback graph for the given asset with the given channel as context.
The playback graph is either loaded or created. The referenced assets (playables) are not loaded yet.
Direct loading of playback graphs is not fully supported yet. Experimental use only.
| Name | LoadPlaybackObject |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Public/Playback/AvaPlaybackManager.h |
| Include Path | #include "Playback/AvaPlaybackManager.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Private/Playback/AvaPlaybackManager.cpp |
UAvaPlaybackGraph * LoadPlaybackObject
(
const FSoftObjectPath & InAssetPath,
const FString & InChannelName,
const FString & InLoadOptions
) const
Parameters
| Name | Remarks |
|---|---|
| InAssetPath | Soft object path to the asset to load. This can either be a playback graph itself or a playable asset. |
| InChannelName | For a playable asset, specifying the channel name will indicate where to connect the player node in the playback graph |
| InLoadOptions | Optional parameters to be used when loading the playable. |