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API > API/Plugins > API/Plugins/AvalancheMedia
Somewhat reusable helper class to build a playback graph.
| Name | FAvaPlaybackGraphBuilder |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Public/Playback/AvaPlaybackGraph.h |
| Include Path | #include "Playback/AvaPlaybackGraph.h" |
Syntax
class FAvaPlaybackGraphBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaPlaybackGraphBuilder
(
UAvaPlayableGroupManager* InPlayableGroupManager |
Playback/AvaPlaybackGraph.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FAvaPlaybackGraphBuilder() |
Playback/AvaPlaybackGraph.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFinished | bool | Playback/AvaPlaybackGraph.h | ||
| Playback | UAvaPlaybackGraph * | Playback/AvaPlaybackGraph.h | ||
| RootNode | UAvaPlaybackNodeRoot * | Playback/AvaPlaybackGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ConnectToRoot
(
const FString& InChannelName, |
Connect the given node to the root node's pin corresponding to the given channel name. | Playback/AvaPlaybackGraph.h | |
InPlaybackNodeType * ConstructPlaybackNode
(
TSubclassOf< InPlaybackNodeType > InNodeClass, |
Helper function to construct a playback node. This will add the node in the playback's node list. | Playback/AvaPlaybackGraph.h | |
UAvaPlaybackGraph * FinishBuilding() |
Playback/AvaPlaybackGraph.h | ||
int32 GetPinIndexForChannel
(
const FString& InChannelName |
Playback/AvaPlaybackGraph.h |