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API > API/Plugins > API/Plugins/AvalancheMedia
| Name | FAvaPlayableRemoteControlValue |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Public/Playable/AvaPlayableRemoteControlValues.h |
| Include Path | #include "Playable/AvaPlayableRemoteControlValues.h" |
Syntax
USTRUCT ()
struct FAvaPlayableRemoteControlValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Playable/AvaPlayableRemoteControlValues.h | |||
FAvaPlayableRemoteControlValue
(
const FString& InValue, |
Playable/AvaPlayableRemoteControlValues.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDefault | bool | Indicate if the value is a default value from a template. | Playable/AvaPlayableRemoteControlValues.h | |
| Value | FString | The Remote Control Entity or Controller's Value stored as a Json formatted string. | Playable/AvaPlayableRemoteControlValues.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsSameValueAs
(
const FAvaPlayableRemoteControlValue& InOther |
Returns true if the given value is the same. Ignores the default flag. | Playable/AvaPlayableRemoteControlValues.h | |
bool Serialize
(
FArchive& Ar |
Playable/AvaPlayableRemoteControlValues.h | ||
void SetValueFrom
(
const FAvaPlayableRemoteControlValue& InOther |
Playable/AvaPlayableRemoteControlValues.h |