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Channel state is a union summary of the output's states.
| Name | EAvaBroadcastChannelState |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMedia/Public/AvaMediaDefines.h |
| Include Path | #include "AvaMediaDefines.h" |
Syntax
enum EAvaBroadcastChannelState
{
Offline,
Idle,
Live,
Max,
}
Values
| Name | Remarks |
|---|---|
| Offline | Indicates that all channel outputs are offline. |
| Idle | Indicates that at least some of the channel outputs are idle (but none are live). |
| Live | Indicates that at least some of the channel outputs are live. |
| Max |