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API > API/Plugins > API/Plugins/AvalancheMedia > API/Plugins/AvalancheMedia/Broadcast > API/Plugins/AvalancheMedia/Broadcast/Channel > API/Plugins/AvalancheMedia/Broadcast/Channel/FAvaBroadcastOutputChannel
Syntax
TWeakObjectPtr < UTextureRenderTarget2D > CurrentRenderTarget
Remarks
Keep track of the active render target associated with the current playable group. This is most likely the internal channel's "placeholder" render target, but it could also be one owned by the given playable group.