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API > API/Plugins > API/Plugins/AvalancheInteractiveTools > API/Plugins/AvalancheInteractiveTools/UAvaInteractiveToolsToolBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AActor * SpawnActor
(
TSubclassOf< AActor > InActorClass, |
Calls the other spawn actor with the centre of the last active viewport as the position. | Tools/AvaInteractiveToolsToolBase.h | |
virtual AActor * SpawnActor
(
TSubclassOf< AActor > InActorClass, |
Spawns an actor of the given class at the correct distance from the camera in the given viewport position. | Tools/AvaInteractiveToolsToolBase.h |
SpawnActor(TSubclassOf< AActor >, bool, FString *)
Description
Calls the other spawn actor with the centre of the last active viewport as the position.
| Name | SpawnActor |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheInteractiveTools/Public/Tools/AvaInteractiveToolsToolBase.h |
| Include Path | #include "Tools/AvaInteractiveToolsToolBase.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheInteractiveTools/Private/Tools/AvaInteractiveToolsToolBase.cpp |
AActor * SpawnActor
(
TSubclassOf < AActor > InActorClass,
bool bInPreview,
FString * InActorLabelOverride
)
SpawnActor(TSubclassOf< AActor >, EAvaViewportStatus, const FVector2f &, bool, FString *)
Description
Spawns an actor of the given class at the correct distance from the camera in the given viewport position.
| Name | SpawnActor |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheInteractiveTools/Public/Tools/AvaInteractiveToolsToolBase.h |
| Include Path | #include "Tools/AvaInteractiveToolsToolBase.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheInteractiveTools/Private/Tools/AvaInteractiveToolsToolBase.cpp |
virtual AActor * SpawnActor
(
TSubclassOf < AActor > InActorClass,
EAvaViewportStatus InViewportStatus,
const FVector2f & InViewportPosition,
bool bInPreview,
FString * InActorLabelOverride
)