Navigation
API > API/Plugins > API/Plugins/AvalancheInteractiveTools > API/Plugins/AvalancheInteractiveTools/Builders > API/Plugins/AvalancheInteractiveTools/Builders/UAvaInteractiveT-_1 > API/Plugins/AvalancheInteractiveTools/Builders/UAvaInteractiveT-_1/CreateStaticMesh-
References
| Module | AvalancheInteractiveTools |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheInteractiveTools/Public/Builders/AvaInteractiveToolsStaticMeshActorToolBuilder.h |
| Include | #include "Builders/AvaInteractiveToolsStaticMeshActorToolBuilder.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheInteractiveTools/Private/Builders/AvaInteractiveToolsStaticMeshActorToolBuilder.cpp |
static UAvaInteractiveToolsStaticMeshActorToolBuilder * CreateStaticMeshActorToolBuilder
(
UEdMode * InEdMode,
FName InCategory,
TSharedPtr < FUICommandInfo > InCommand,
const FString & InIdentifier,
int32 InPriority,
const TCHAR * InStaticMeshPath,
TSubclassOf < UAvaInteractiveToolsStaticMeshActorTool > InToolClass
)