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API > API/Plugins > API/Plugins/AvalancheCamera
| Name | FAvaCameraBlendTask |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCamera/Public/Transition/Tasks/AvaCameraBlendTask.h |
| Include Path | #include "Transition/Tasks/AvaCameraBlendTask.h" |
Syntax
USTRUCT (DisplayName="Blend Scene Camera", Category="Scene Camera")
struct FAvaCameraBlendTask : public FAvaTransitionTask
Inheritance Hierarchy
- FStateTreeNodeBase → FStateTreeTaskBase → FAvaTransitionTask → FAvaCameraBlendTask
- FAvaTransitionNode → FAvaTransitionTask → FAvaCameraBlendTask
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInstanceDataType | FAvaCameraBlendInstanceData | Transition/Tasks/AvaCameraBlendTask.h |
Functions
Public
Overridden from FStateTreeTaskBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EStateTreeRunStatus EnterState
(
FStateTreeExecutionContext& InContext, |
Transition/Tasks/AvaCameraBlendTask.h | ||
virtual EStateTreeRunStatus Tick
(
FStateTreeExecutionContext& InContext, |
Transition/Tasks/AvaCameraBlendTask.h |
Overridden from FStateTreeNodeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UStruct * GetInstanceDataType() |
Transition/Tasks/AvaCameraBlendTask.h | ||
virtual bool Link
(
FStateTreeLinker& InLinker |
Transition/Tasks/AvaCameraBlendTask.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const ULevel * GetTransitionLevel
(
FStateTreeExecutionContext& InContext |
Transition/Tasks/AvaCameraBlendTask.h |