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API > API/Plugins > API/Plugins/Avalanche > API/Plugins/Avalanche/UAvaGizmoComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SetsStencil () |
Whether to render to the custom depth/stencil buffer. | Framework/AvaGizmoComponent.h | |
void SetsStencil
(
const bool bInSetStencil |
Sets whether to render to the custom depth/stencil buffer. | Framework/AvaGizmoComponent.h |
SetsStencil()
Description
Whether to render to the custom depth/stencil buffer.
| Name | SetsStencil |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/Avalanche/Public/Framework/AvaGizmoComponent.h |
| Include Path | #include "Framework/AvaGizmoComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/Avalanche/Private/Framework/AvaGizmoComponent.cpp |
bool SetsStencil() const
SetsStencil(const bool)
Description
Sets whether to render to the custom depth/stencil buffer.
| Name | SetsStencil |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/Avalanche/Public/Framework/AvaGizmoComponent.h |
| Include Path | #include "Framework/AvaGizmoComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/Avalanche/Private/Framework/AvaGizmoComponent.cpp |
void SetsStencil
(
const bool bInSetStencil
)