Navigation
API > API/Plugins > API/Plugins/Avalanche
| Name | IAvaModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/Avalanche/Public/IAvaModule.h |
| Include Path | #include "IAvaModule.h" |
Syntax
class IAvaModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the list of enabled runtime stats. | IAvaModule.h | ||
bool IsRuntimeStatEnabled
(
const FString& InName |
Returns true if the specified stat is enabled. | IAvaModule.h | |
| Overwrite the enabled runtime stats with provided ones. | IAvaModule.h | ||
int32 SetRuntimeStatEnabled
(
const TCHAR* InName, |
Set a specific stat to either enabled or disabled (returns the number of remaining enabled stats) This applies to all the Motion Design instance viewports. | IAvaModule.h | |
bool SetRuntimeStatProcessingEnabled
(
bool bEnabled |
Allow the AvaModule to process the FCoreDelegates::StatCheckEnabled event. | IAvaModule.h | |
bool ShouldShowRuntimeStats() |
Returns true if there are runtime stats enabled. | IAvaModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IAvaModule & Get() |
IAvaModule.h |