Navigation
API > API/Plugins > API/Plugins/Avalanche > API/Plugins/Avalanche/Framework
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UScriptViewportClient
- UGameViewportClient
- UAvaGameViewportClient
References
| Module | Avalanche |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/Avalanche/Public/Framework/AvaGameViewportClient.h |
| Include | #include "Framework/AvaGameViewportClient.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="Motion Design Game Viewport Client")
class UAvaGameViewportClient : public UGameViewportClient
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
UObject* InThis, |
||
| UTextureRenderTarget2D * | |||
| void | SetRenderTarget
(
UTextureRenderTarget2D* InRenderTarget |
Overridden from FViewportClient
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| bool | IsStatEnabled
(
const FString& InName |
Check whether a specific stat is enabled for this viewport |