Navigation
API > API/Plugins > API/Plugins/Avalanche > API/Plugins/Avalanche/Framework > API/Plugins/Avalanche/Framework/UAvaGameInstance
References
| Module | Avalanche |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/Avalanche/Public/Framework/AvaGameInstance.h |
| Include | #include "Framework/AvaGameInstance.h" |
bool IsRenderTargetReady() const
Remarks
Returns true if the render target has been rendered and is ready to be used for output.