Navigation
API > API/Plugins > API/Plugins/AutomationUtils > API/Plugins/AutomationUtils/UAutomationUtilsBlueprintLibrary
References
Module | AutomationUtils |
Header | /Engine/Plugins/Experimental/AutomationUtils/Source/AutomationUtils/Public/AutomationUtilsBlueprintLibrary.h |
Include | #include "AutomationUtilsBlueprintLibrary.h" |
Source | /Engine/Plugins/Experimental/AutomationUtils/Source/AutomationUtils/Private/AutomationUtilsBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Automation"&41;
static void TakeGameplayAutomationScreenshot
&40;
const FString ScreenshotName,
float MaxGlobalError,
float MaxLocalError,
FString MapNameOverride
&41;