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API > API/Plugins > API/Plugins/AutomatedPerfTesting > API/Plugins/AutomatedPerfTesting/UProfileGo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddScenariosToCurrentRequest
(
TArray< FProfileGoScenarioAPT > Scenarios, |
ProfileGo/ProfileGo.h | ||
bool AddScenariosToCurrentRequest
(
const TCHAR* ProfileName, |
Returns true if a scenario or collection was found matching ProfileName. Begins test pass once all scenario names passed through ProfileGo have been added to the CurrentRequest. | ProfileGo/ProfileGo.h |
AddScenariosToCurrentRequest(TArray< FProfileGoScenarioAPT >, int)
| Name | AddScenariosToCurrentRequest |
| Type | function |
| Header File | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/ProfileGo/ProfileGo.h |
| Include Path | #include "ProfileGo/ProfileGo.h" |
| Source | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Private/ProfileGo/ProfileGo.cpp |
bool AddScenariosToCurrentRequest
(
TArray < FProfileGoScenarioAPT > Scenarios,
int InsertIndex
)
AddScenariosToCurrentRequest(const TCHAR *, bool, int)
Description
Returns true if a scenario or collection was found matching ProfileName. Begins test pass once all scenario names passed through ProfileGo have been added to the CurrentRequest.
| Name | AddScenariosToCurrentRequest |
| Type | function |
| Header File | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/ProfileGo/ProfileGo.h |
| Include Path | #include "ProfileGo/ProfileGo.h" |
| Source | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Private/ProfileGo/ProfileGo.cpp |
bool AddScenariosToCurrentRequest
(
const TCHAR * ProfileName,
bool bErrorIfNotFound,
int InsertIndex
)