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API > API/Plugins > API/Plugins/AutomatedPerfTesting
| Name | FAutomatedPerfTestMapSequenceCombo |
| Type | struct |
| Header File | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/AutomatedSequencePerfTest.h |
| Include Path | #include "AutomatedSequencePerfTest.h" |
Syntax
USTRUCT (BlueprintType )
struct FAutomatedPerfTestMapSequenceCombo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComboName | FName | Use this name to directly reference this map/sequence combo via BuildGraph or UAT with -AutomatedPerfTest.SequenceTest.MapSequenceComboName | AutomatedSequencePerfTest.h |
|
| GameModeOverride | FString | The name of the alias of the game mode you can optionally override when opening the level | AutomatedSequencePerfTest.h |
|
| Map | FSoftObjectPath | AutomatedSequencePerfTest.h |
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| Sequence | FSoftObjectPath | AutomatedSequencePerfTest.h |
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