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API > API/Plugins > API/Plugins/AutomatedPerfTesting
References
| Module | AutomatedPerfTesting |
| Header | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/AutomatedSequencePerfTest.h |
| Include | #include "AutomatedSequencePerfTest.h" |
Syntax
USTRUCT (BlueprintType )
struct FAutomatedPerfTestMapSequenceCombo
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | ComboName | Use this name to directly reference this map/sequence combo via BuildGraph or UAT with -AutomatedPerfTest.SequenceTest.MapSequenceComboName | |
| FString | GameModeOverride | The name of the alias of the game mode you can optionally override when opening the level | |
| FSoftObjectPath | Map | ||
| FSoftObjectPath | Sequence |