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API > API/Plugins > API/Plugins/AudioWidgets > API/Plugins/AudioWidgets/SAudioTextBox
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/SAudioTextBox.h |
| Include Path | #include "SAudioTextBox.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SAudioTextBox >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SAudioTextBox::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SAudioTextBox.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SAudioTextBox.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & LabelBackgroundColor
(
const TAttribute< FSlateColor >& InAttribute |
The color to draw the label background in. | SAudioTextBox.h | |
WidgetArgsType & OnValueTextCommitted
(
const FOnTextCommitted& InDelegate |
Delegate to call when the value text is committed. | SAudioTextBox.h | |
WidgetArgsType & ShowLabelOnlyOnHover
(
const TAttribute< bool >& InAttribute |
If true, show label only on hover; if false always show label. | SAudioTextBox.h | |
WidgetArgsType & ShowUnitsText
(
const TAttribute< bool >& InAttribute |
Whether to show the units part of the text label. | SAudioTextBox.h | |
WidgetArgsType & Style
(
const FAudioTextBoxStyle* InArg |
The style used to draw the audio text box. | SAudioTextBox.h |